Rogue

• An ashlander leans coolly against a frosty cobblestone wall as citizens of Avendeyl walk past him. A foreigner, perhaps a Lla'Trahnsian, begins to walk by, catching the young Ashlander's attention. Smoothly, without hesitation, he steps ahead of him with a friendly smile. With one hand he makes a friendly gesture; with the other, he lifts a pouch of gold from the man's pocket and slips it into his own. The brief exchange ends as the Ashlander's smile never wavers.

• The group of mercenaries wait as a green-haired Lyrian kneels in front of the door. From her pack, the Lyrian draws a small pouch of tools as she begins to jiggle a pick into the lock. In but a single moment, the group hears a click, and the door smoothly swings open, the Lyrian stifling a laugh as she waltzes in, unannounced.

• Two men stand guard outside of door, leading to the shady underbelly of the town. Unbeknownst to them, a human stands behind them, his breath and footsteps quiet as a mouse. His eyes calmly scan the situation, and then, without a shred of doubt emanating from his peering irises, he acts. With a swift movement, both men lie dead, one with a slash across their throat, and the other with a dagger through their ribs. The human walks over their body's with little more than a glance.

A rogue is a master of agility and speed, and excel at weaving around their albeit more physically capable foes with a dance-like quickness. A rogue is often unseen, whether because they laid an ambush you never expected, or because their blinding speed allowed them to strike you before you could even react. With them, a Rogue brings forth a level of skill and finesse not often seen in other fighters; Vast knowledge of traps and machinery, hand-made tools for climbing or traversal, and a smooth tongue that can talk themself or their ally's out of a tough situation. Many rogues find themself on the wrong side of the law, while more rarely rogues may hone their craft as honest adventurers or even providing utilitarian services for others.

Opportunity (Damage over Time, Opportunistic Striking)
Wield your luck as a weapon and watch your foes stumble and fall in their lack of harmony.

Dueling (Single Target, Combat Utility, Counterattacks)
Pick apart your foe with superior technique and training.

Sabotage (Debuff, Control)
Wield dirty tactics, guerrilla warfare, and unfair techniques against your foes to shut them down.

Subtlety (Stealth, Sneak Attacks)
Attack your foes when they least expect, move through the shadows.

Specialization : Trickster (Harasser, Critical Damage)
(Single Target, Critically Hits)

Specialization : Nemesis (Healer, Lifesteal)
(Siphoner, Healer)

Specialization : Shadow (Control, Utility DPS)
(Detrimental and Unseen, Poison and Pandemonium)

Specialization : Swashbuckler (Utility DPS)
(Charismatic Disabler, Self Sufficient)