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The monk is an up-close fighter that wields a frightening combination of weapons, martial attacks, and mystic abilities, and are able to unleash combinations of attacks that keep their opponent guessing. their evasive skill is nearly outmatched, and use this excellent dodge property to fully capitalize on their opponent's attacks. Unlike other classes who rely on blocking or parrying and gain a single counter-attack within the course of a round, Monks are able to do this indefinitely through dodging. After dodging any melee attack, the Monk can respond with any martial attack or attack otherwise denoted as being a counterattack. This even allows them to continue into a chain of attacks, granting them extremely potent damage through drawing out enemy attacks and counterattacking. Although this is one way to achieve high damage as a Monk, it is not the only way. Monks utilize weapons too, which they can use in tandem with martial attacks, and can fool or mislead enemies into being struck with a powerful attack, or use their knowledge of the mystic arts to open up or disable targets.

Rounding off their capabilities are unique and versatile utility abilities that enhance their offense or defense, or sometimes both at once, such as utilizing wind to deal with enemy projectiles or throw melee attackers off balance, utilizing Ki to disable Spellcasters, using their mind and body in synchronization to recover from wounds or exertion, or even sacrificing some of their own evasive properties to imbue a nearby ally with the same level of ability.

Specialization : Disciple
Epiphany

Transcendance

Tranqility

Serenity