Combat Roles

Defender - A front-line fighter that is capable of dealing damage while also serving as a barrier between the opponents and the vital members of the party

Guardian - A front-line fighter who focuses on soaking damage, generating agro, and mitigating enemy offense

Striker - A front-line fighter who relies on others to stay alive, but is capable of dealing heavy damage if able to operate

Caster - A long-distance version of a striker, trading melee comfortability for powerful ranged attacks

Harasser - A mobile unit meant to be a nuisance and able to easily move around the battlefield, occupying certain key foes

Support - Serves as a healer and grants the party bonuses, buffs, and additional versatility in combat

Control - A long to mid-range unit meant to heavily impair enemy versatility, debuffing and crowd controlling them